Reference
Docs
What every tool does. Color is wayfinding — a doc wears its phase.
Stack
3 docsNudge
9 docs- Rings Tap the model to light up a loop of edges, the handle for shaping by rings.
- Wider & Thinner Fatten or slim the model at a ring, the fastest way to give a shape a waist.
- Move a ring Slide a whole ring through the world to shift a shoulder or sweep back a hip.
- Tilt Seesaw a ring about its middle. The far side rises a step, the near side drops.
- Grab & Let go Hold several rings and tilt or move them together. This is how you bend.
- Slice Cut a new ring into the model. More rings, more places to shape.
- Take a slice Remove a wedge from a round piece, like taking a slice out of an orange.
- Points Grab single corners and move them one at a time, the finest control there is.
- Corners: Closer & Farther Tap a corner and step it toward you or away — the pointwise cousin of Wider & Thinner.
Grow
7 docs- Selecting faces Tap or sweep faces into a selection. Everything in Grow starts here.
- Out Pull the selected faces outward. Ears, legs, anything that sticks out.
- In Carve the selected faces inward. Pockets first, and a clean tunnel if you keep going.
- Scoop & Flat The one thing this switch changes: whether an In pocket's floor is rounded or flat.
- Pinch Collapse the selected faces to a tip. Noses, horns, tails, roofs.
- Shell Build a fitted cover over the selected faces. Hair, hats, armor, mushroom caps.
- Draw a shape Trace your own outline right on a surface, then build it up or carve it in.
Color
10 docs- Fill Tap faces to color them in, coloring-book style, straight from the palette.
- Paint Pixel art, straight onto the model. A full paint studio on every face.
- Smudge brush Push color around on the surface — soften an edge, blend two colors, feather a shadow.
- Photos Stamp a photo onto your model. Slide the surface over the picture and tap.
- Warp it Pull four corners around anything photographed at an angle and it flattens square, ready to stamp.
- Retro photo dither Remake any photo in a handheld-camera style: two-tone ink, grainy black & white, or the app's own palette.
- Photos become pixel art Stamped photos automatically pixelate to the canvas resolution. The res picker is the chunkiness dial.
- Patterns Dress faces in tileable patterns like bricks and plaid, at true world scale.
- Paint frames Animated textures, flip-book style. Draw the frames, and onion skin shows you what moved.
- Outfits Whole saved looks (colors, pixel paint, even the flip-book) that any copy of a Flatling can wear.
Animate
6 docs- Parts The pieces you stacked are the puppets. Tap one to bring it to life.
- Anchor Tap where the part is bolted on. Every swing and turn pivots around it.
- Bend Mark a bend area with two taps, and the part curls instead of hinging stiffly.
- Poses Arrange the part, press ➕, repeat. Playback loops through your poses like stop-motion.
- Triggers When does it play? All the time, once when tapped, or open-and-close.
- Attach Make one part ride another. Arms on bodies, hats on heads, rigs that move as one.
Basics
5 docs- Getting around The camera, undo, saving, and the ? button. The handful of things every session uses.
- Mirror What you do on one side happens on the other side too. Symmetry without bookkeeping.
- Reference pictures Pin a picture behind the model and sculpt to match it.
- Preview Full-screen playback. The editor gets out of the way and the Flatling performs.
- Lights The lights in both editors — how a Flatling is lit on its own, and how a diorama is lit as a whole.
Your account
2 docsSettings
2 docsExport
6 docs- Photo studio Frame the shot. Photos, spinning turnarounds, and video, straight from the app.
- Export a .glb Your Flatling as a real game asset. One file that Godot, Unreal, Unity, and Blender open.
- 3D print a Flatling Download a print-ready .stl, pick how big, and hand it to any slicer.
- Export a diorama The whole diorama as one game file, or an AR file that stands on your real table.
- Roblox clothes Paint a real Roblox shirt, pants, or t-shirt on a blocky body and export the exact template PNG.
- Roblox accessories Turn any Flatling into a Roblox hat, back bling, or shoulder pet with the .lowpoly export and the Ünflat Studio plugin.
Your library
2 docsPatterns
3 docsDioramas
6 docs- Build a diorama Put your Flatlings together in a diorama. A stage, a room, a little world.
- The roster One floating card lists everything in the diorama, with a detail page for every placed copy.
- Top-down view Arrange the diorama from above, like a decorating game's room map.
- Atmosphere Light, sky, and lens. The mood dial for the whole diorama.
- Diorama animation Two kinds of motion in a diorama. What a Flatling does, and what its copy does.
- Make a photo diorama Put your Flatlings inside a real photograph. Ünflat splits its front from its back, and they stand right in the picture.
Roblox
8 docs- Create a classic Roblox item Start from a blank shirt, pants, or t-shirt and paint it into a finished classic Roblox item.
- Export a classic item to Roblox Send a finished classic clothing item from Ünflat to Roblox — export, plugin, and try it on.
- Create an accessory Build a hat, hair, backpack, wings, or a prop in Ünflat, sized for the avatar slot it's going on.
- Export accessories to Roblox Hand an Ünflat accessory to Roblox's fitting tool through the Studio plugin, ready to wear.
- Export to the Ünflat Obby Send clothing, accessories, and models from Ünflat straight into the Ünflat Obby with a short code.
- The Roblox Studio plugin The free Ünflat plugin for Roblox Studio — install it, pick a file, and see your creation on a test dummy.
- Roblox OAuth connection A separate Ünflat plugin that handles the Roblox OAuth connection.
- Connect your Ünflat account to Roblox Link your Ünflat account with Roblox so your creations and your name travel with you.
Teaching tools
3 docs- Ünflat in the classroom How Ünflat works in a classroom — seats, student accounts, and what a class shares.
- Educator controls The teacher-side controls — approving what goes live, managing a class, and what students can reach.
- Ünflat student view What Ünflat looks like from a student's side — signing in, the closed class box, and sharing work.
Learn
3 docs- The skill tree Six branches of build challenges, plus a Start here shelf. Finish a branch's first card and the next branch opens.
- Challenges A checklist card walks you through the build, pulsing the exact button each step needs.
- Make YOUR version The second half of every challenge. Same skills, blank canvas, your idea.
Community
4 docs- The community Browse everyone's Flatlings and dioramas. No account needed to look, or even to remix.
- Sharing Send a Flatling, diorama, or pattern into the community. Reviewed, then live.
- Remixing Make anyone's creation your own. A real copy, with the credit trail built in.
- Your artist name One tap to sign in, and the app deals you a name. No usernames to invent, nothing to type.