Getting around
The camera, undo, saving, and the ? button. The handful of things every session uses.
The camera
One rule covers it: one finger on a shape acts on the shape; one finger on empty space orbits the camera. Two fingers orbit and pinch-zoom anywhere, even right over the model, so when the model fills the screen, use two fingers to look around it.
Undo & redo
↩ and ↪ in the top bar cover everything: modeling, colors, paint strokes, poses. Ops in Ünflat are all-or-nothing (a press either lands cleanly or is refused whole), so Undo always steps back through clean states.
Saving
💾 saves on demand, the app auto-saves every minute while you work, and ✔ Done saves again on its way back to the gallery. The name field in the top bar names your Flatling.
The ? button
Tap ? and the app switches to hint mode: tap any button, switch, or the model itself and a card explains what it does. Nothing changes while hints are on. Tap ? again to go back to building.
Two more top-bar friends
🧊 / 🍦 toggles blocky-vs-smooth shading in the editor view, and 👁 Preview plays the whole Flatling full-screen. See Preview .
Walkthroughs that use this
No walkthroughs reference this tool yet.