Grow Grow phase

Pinch

Collapse the selected faces to a tip. Noses, horns, tails, roofs.

Pinch gathers the selected faces and collapses them to a single tip at their middle. A cube’s top becomes a roof, a small patch on a sphere becomes a horn:

Grow
Grow out
Draw & pull out
Pinch
Shell
Remove
Dig in
Draw & carve
Pinch sits in the top group on the Grow card.
Pinch
Tap faces on the model. Pinch pulls them to a tip. Noses, horns, tails.
Pinch
Tapping Pinch opens this view.

Pinch is smart about separate patches: select both ear-tops and press Pinch once, and each patch collapses to its own tip. It never turns a connected patch into a pincushion of one tip per face.

Pinch works on solids. A flat sheet gets a hint to Grow it Out first for thickness. The classic combo is Out a stub first, then Pinch its end: a horn with a base.

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