Notes on the paint studio
Why every face is a tiny pixel canvas, and how the blend ramp came to be.
A quick devlog on the paint studio, one of the parts that changed the most before launch.
Faces are canvases
Early on, coloring a Flatling meant picking a flat color per face. It worked, but it was flat. The turning point was treating each face as its own little pixel grid (16×16 by default) and unrolling neighboring faces into one flat papercraft net so a stroke could flow across an edge without a seam.
The blend ramp
The other thing that stuck: the blend ramp. Set a From and a To color and five in-between steps appear: a ready-made shading ramp for fur, skies, and gradients. It turned shading from fiddly work into a couple of taps.
More soon.